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Battlefield series

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Battlefield series
TitleBattlefield
DeveloperDICE, Criterion Games, EA Digital Illusions CE, Visceral Games
PublisherElectronic Arts
PlatformsMicrosoft Windows, PlayStation 2, PlayStation 3, PlayStation 4, PlayStation 5, Xbox, Xbox 360, Xbox One, Xbox Series X/S, iOS, Android
First release versionBattlefield 1942
First release dateSeptember 10, 2002
Latest release versionBattlefield 2042
Latest release dateNovember 19, 2021
GenreFirst-person shooter
ModesMultiplayer, Single-player

Battlefield series. The Battlefield series is a long-running franchise of first-person shooter video games primarily developed by DICE and published by Electronic Arts. Renowned for its large-scale multiplayer battles, the series emphasizes combined arms warfare across expansive maps, featuring a mix of infantry, land vehicles, aircraft, and naval craft. Since its debut with Battlefield 1942, the franchise has explored various historical, modern, and futuristic settings, becoming a major competitor in the genre alongside series like Call of Duty.

Overview

The core identity of the Battlefield franchise is built upon large, destructible environments and team-based objective gameplay. Central to its design is the "Levolution" system, introduced in Battlefield 4, which allows for dramatic, player-triggered changes to the battlefield. Titles are often set against the backdrop of major conflicts, such as the events of World War I in Battlefield 1 or a near-future cold war in Battlefield 2042. The series frequently incorporates narratives from the perspective of lesser-known combatants, as seen in the war stories of Battlefield V which highlight the Norwegian heavy water sabotage and the Senegalese Tirailleurs.

Gameplay

Gameplay revolves around team play across several modes, most famously the flagship Conquest mode where teams fight for control of strategic flags. The class system, featuring roles like Assault, Medic, Support, and Recon, encourages cooperative play and combined arms tactics. Players can operate a wide array of vehicles, from M1 Abrams tanks and F-35 Lightning II jets to UH-60 Black Hawk helicopters, each requiring specialized piloting skills. Destructible environments, powered by the Frostbite engine, allow players to demolish buildings and alter the terrain, fundamentally changing tactical approaches during a match.

Development and history

The series originated at the Swedish studio EA Digital Illusions CE, later known as DICE, with the release of Battlefield 1942 in 2002. Subsequent development has involved other studios under the Electronic Arts banner, including Visceral Games on Battlefield Hardline and Criterion Games assisting with vehicle handling. A significant technological leap occurred with the adoption of the in-house Frostbite engine, beginning with Battlefield: Bad Company, which enabled unprecedented environmental destruction. The franchise has navigated challenges such as the controversial launch of Battlefield 4 and the pivot to a live service model with Battlefield 2042 following player feedback.

Games in the series

The mainline titles chronicle a wide spectrum of conflicts, starting with the World War II setting of Battlefield 1942 and its sequel Battlefield 1943. The series moved to modern combat with Battlefield 2, which introduced the Commander role, and later explored the late 20th century in Battlefield Vietnam. The Battlefield: Bad Company sub-series offered a more character-driven, single-player experience. Recent entries include the World War I-themed Battlefield 1, the return to World War II with Battlefield V, and the futuristic Battlefield 2042. Spin-offs like Battlefield Hardline and Battlefield 2142 have explored police warfare and far-future settings, respectively.

Reception and legacy

The series has been critically acclaimed for pioneering large-scale multiplayer chaos and technical innovation, with titles like Battlefield 3 and Battlefield 1 receiving high scores from publications such as IGN and GameSpot. It has profoundly influenced the first-person shooter genre, popularizing 64-player battles and vehicle-centric warfare, and has maintained a robust competitive scene through series like the Battlefield Championship. The franchise has also faced criticism for technical issues at launch and shifting design philosophies, yet it retains a dedicated fanbase and has sold tens of millions of copies worldwide, cementing its place alongside rivals like the Call of Duty and Medal of Honor series.

Beyond the main games, the franchise has expanded into other media and experimental titles. The free-to-play Battlefield Heroes and Battlefield Play4Free offered cartoonish and accessible takes on the formula. The series inspired the Battlefield comic book published by DC Comics and novels such as Battlefield: The Russian. Mobile titles include Battlefield 4: Commander and Battlefield Mobile. The Battlefield 1942 mod Desert Combat gained significant notoriety, and the series' music, composed by artists like Johan Skugge and Jukka Rintamäki, has been released on official soundtracks.