Generated by DeepSeek V3.2| Xbox 360 | |
|---|---|
| Name | Xbox 360 |
| Developer | Microsoft |
| Manufacturer | Flextronics, Wistron, Celestica |
| Family | Xbox |
| Type | Home video game console |
| Generation | Seventh generation |
| Releasedate | NA, November 22, 2005, EU, December 2, 2005, JP, December 10, 2005, AUS, March 23, 2006 |
| Lifespan | 2005–2016 |
| Unitssold | 84 million |
| Media | DVD, CD, Digital distribution |
| Cpu | 3.2 GHz PowerPC tri-core Xenon |
| Memory | 512 MB GDDR3 SDRAM |
| Storage | HDD (20 GB, 60 GB, 120 GB, 250 GB, 320 GB, 500 GB models), Memory card |
| Graphics | 500 MHz ATI Xenos |
| Controller | Wireless Controller |
| Online | Xbox Live |
| Topgame | Kinect Adventures! (24 million) |
| Predecessor | Xbox |
| Successor | Xbox One |
Xbox 360 is a home video game console developed by Microsoft and the successor to the original Xbox. Released in 2005, it competed directly with Sony's PlayStation 3 and Nintendo's Wii during the seventh generation. The console was noted for its robust Xbox Live online service, a strong portfolio of games, and for introducing the Kinect motion-sensing peripheral. It sold approximately 84 million units worldwide before being succeeded by the Xbox One in 2013.
Development of the console, codenamed "Xenon", began in 2003 under the leadership of Microsoft's Robbie Bach and J Allard. It was officially unveiled on MTV on May 12, 2005, with a subsequent detailed presentation at E3 2005. The launch in November 2005 was marked by supply shortages and high demand, particularly in North America and Europe. A major early challenge was the "Red Ring of Death" hardware failure, which led Microsoft to extend warranties and incur a cost of over $1 billion. The console saw several hardware revisions, including the Xbox 360 S (2010) and the Xbox 360 E (2013), before production ended in 2016.
The system was powered by a custom IBM PowerPC-based tri-core Xenon CPU and a ATI-designed Xenos GPU. It featured 512 MB of unified GDDR3 memory and launched with a detachable 20 GB hard drive. The console's design, by Jonathan "Seamus" Blackley, was notable for its concave shape and customizable faceplates. It supported standard definition and high-definition outputs, with later models including HDMI. The Kinect, an accessory using an RGB camera and depth sensor, was introduced in 2010. Manufacturing was handled by partners like Flextronics and Wistron.
The console's operating system was the Xbox 360 system software, which featured the Xbox Dashboard as its main interface. Its central service was Xbox Live, which offered online multiplayer, a digital marketplace, and the Xbox Live Arcade. Key software innovations included the New Xbox Experience dashboard update in 2008 and the introduction of Xbox Live Gold and Xbox Live Marketplace. The platform also supported multimedia apps like Netflix, YouTube, and Last.fm, positioning it as an entertainment hub. The Xbox Games Store allowed for digital purchases and downloads of games and Downloadable content.
It hosted a vast library of over a thousand titles, with major franchises including Halo 3, Gears of War, and Forza Motorsport. The console was a strong platform for western RPGs like The Elder Scrolls V: Skyrim and Mass Effect 2, as well as critically acclaimed titles from BioWare and Bethesda Game Studios. Its Xbox Live Arcade service revitalized the digital distribution of smaller games and classics. The best-selling game was the pack-in title Kinect Adventures!, while other significant sellers included Grand Theft Auto V and Call of Duty: Modern Warfare 2. The platform also featured popular JRPGs such as Lost Odyssey.
Upon release, critics from IGN, GameSpot, and 1UP.com praised its powerful hardware, controller design, and Xbox Live integration. It won several awards, including the Game Critics Awards for Best of Show at E3 2005. However, the widespread "Red Ring of Death" failures significantly damaged early consumer confidence. The Kinect initially saw strong sales and a Guinness World Record as the fastest-selling consumer electronics device. Its legacy includes popularizing achievements and Gamerscore, setting standards for online console services, and establishing key Microsoft franchises. The console is often credited with helping Microsoft secure a major foothold in the global console market against rivals Sony and Nintendo.