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Xbox Series X/S

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Xbox Series X/S
NameXbox Series X/S
DeveloperMicrosoft
ManufacturerMicrosoft
TypeHome video game console
GenerationNinth generation of video game consoles
ReleasedateNovember 10, 2020
Lifespan2020–present
MediaUltra HD Blu-ray (Series X), Digital distribution (Both)
CpuCustom AMD Zen 2
StorageCustom NVMe SSD
MemoryGDDR6 SDRAM
GraphicsCustom AMD RDNA 2
ServicesXbox Game Pass, Xbox Cloud Gaming, Xbox network
PredecessorXbox One

Xbox Series X/S. The Xbox Series X and Xbox Series S are a pair of home video game consoles developed by Microsoft and released in November 2020 as part of the ninth generation of video game consoles. They succeed the Xbox One family, offering significant advancements in processing power, graphical fidelity, and load times. The two models provide a tiered approach, with the Series X targeting high-performance 4K gaming and the Series S focusing on a more affordable, digital-only experience.

Hardware

The consoles are built around a custom system on a chip designed by Microsoft in collaboration with AMD, integrating Zen 2 CPU cores and RDNA 2 graphics architecture. The flagship Xbox Series X features a more powerful GPU with 52 compute units and a design emphasizing consistent 4K resolution, while the Xbox Series S utilizes a less potent GPU aimed at 1440p rendering. Both systems employ a high-speed custom NVMe SSD to drastically reduce load times and enable a feature called Quick Resume, which allows instant switching between multiple suspended games. The Xbox Series X includes a 4K Ultra HD Blu-ray optical drive, whereas the Xbox Series S is a digital-only console without a disc drive, reflecting a push toward digital distribution.

Software and features

The consoles run a shared version of the Xbox OS, providing a consistent user interface and backward compatibility with thousands of games from previous Xbox generations, including original Xbox, Xbox 360, and Xbox One titles. A cornerstone of the ecosystem is Xbox Game Pass, a subscription service offering access to a vast library of games, with many new releases from Microsoft Studios like Halo Infinite available on the service at launch. The platform also integrates Xbox Cloud Gaming, allowing users to stream games to various devices, and supports technologies such as DirectX Raytracing for advanced lighting effects, Variable Rate Shading for performance optimization, and HDMI 2.1 features like Auto Low Latency Mode and 120 Hz refresh rates on supported displays.

Games

The launch lineup included titles such as Assassin's Creed Valhalla from Ubisoft, Gears Tactics from The Coalition, and Yakuza: Like a Dragon from Ryu Ga Gotoku Studio. Major first-party exclusives have included Halo Infinite from 343 Industries, Forza Horizon 5 from Playground Games, and Starfield from Bethesda Game Studios, following the acquisition of ZeniMax Media by Microsoft. The consoles also host enhanced versions of popular cross-platform games like Call of Duty: Modern Warfare II from Infinity Ward and Elden Ring from FromSoftware, leveraging their hardware for improved performance and visual quality. Notable third-party exclusives, such as The Medium from Bloober Team, have also been released.

Reception

Upon release, the hardware was widely praised by critics from outlets like IGN, GameSpot, and Digital Foundry for its powerful performance, fast load times, and robust backward compatibility features. The value proposition of Xbox Game Pass in conjunction with the consoles was frequently highlighted as a major strength of the platform. Some criticism was directed at the initial scarcity of true exclusive next-generation games and the relatively modest graphical leap in early cross-generational titles. The Xbox Series S received praise for its affordability and size but faced some debate regarding its lower target resolution and lack of a disc drive compared to the more powerful Xbox Series X.

Sales

The consoles launched into a highly competitive market against Sony's PlayStation 5 and faced significant supply constraints due to a global semiconductor shortage. According to industry analysts like NPD Group and Ampere Analysis, the Xbox Series X/S family has consistently tracked behind the PlayStation 5 in cumulative unit sales but has shown stronger performance in key markets like the United States and the United Kingdom compared to the previous Xbox One generation. Microsoft has shifted its financial reporting to emphasize growth in its overall gaming revenue and subscriber numbers for Xbox Game Pass, rather than disclosing specific hardware sales figures, making precise comparisons challenging.

Category:Home video game consoles Category:Microsoft hardware Category:2020 in video gaming