Generated by GPT-5-mini| Rock Paper Shotgun | |
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| Name | Rock Paper Shotgun |
| Type | Video game journalism |
| Founded | 2007 |
| Country | United Kingdom |
| Language | English |
Rock Paper Shotgun is a British online publication focused on personal computer gaming, known for reviews, features, and opinion pieces. Founded in 2007, it covers independent and mainstream titles across Windows, macOS, and Linux, and has become a frequent source for coverage referenced alongside outlets such as Kotaku, Polygon, IGN, Eurogamer, and GameSpot. The site has been cited in discourses involving developers, publishers, and events including Electronic Arts, Valve Corporation, Devolver Digital, Steam, and Independent Games Festival.
Rock Paper Shotgun was established in 2007 amid a landscape shaped by outlets like GamesRadar+, 1UP.com, Edge, PC Gamer, and Game Informer. Early coverage intersected with discussions surrounding titles from id Software, Valve Corporation, Blizzard Entertainment, Bethesda Softworks, and Square Enix. The site’s formation occurred alongside growth in digital distribution exemplified by Steam and contest circuits such as Ludum Dare and Independent Games Festival. Over time, it chronicled major releases and controversies involving studios like BioWare, Rockstar Games, Ubisoft, Capcom, Epic Games, Activision Blizzard, Bandai Namco Entertainment, Sega, Konami, Nintendo, Sony Interactive Entertainment, and events including E3, Gamescom, PAX, and Tokyo Game Show. Coverage extended to emergent indie successes from teams behind Minecraft, Undertale, Stardew Valley, Hollow Knight, and Celeste.
The site features reviews, features, news, and longform investigative pieces comparable to analyses in The Guardian, The New York Times, The Washington Post, and The Telegraph. Its review style often discussed mechanics and design alongside industry stories involving Tencent, Amazon Games, Microsoft, and NVIDIA. Rock Paper Shotgun produced retrospectives on franchises such as Half-Life, The Elder Scrolls, Fallout, Mass Effect, The Witcher, Bioshock, Dark Souls, Grand Theft Auto, Street Fighter, Metal Gear Solid, and Resident Evil. The format included video content similar to channels operated by IGN Entertainment, GamesRadar+, GameSpot, and Eurogamer Network, and commentary on trends like monetization debates involving loot boxes, microtransactions, and controversies related to crunch and studio practices at companies like Riot Games, Telltale Games, and Crystal Dynamics.
Writers and editors have backgrounds intersecting with personalities and organizations such as John Walker (journalist), Jim Rossignol, Katharine Castle, Graham Smith (journalist), and contributors with ties to outlets like Kotaku, Eurogamer, PC Gamer, The Escapist, Rock, Paper, Shotgun (sic)—and freelancers who have written for The Guardian, The New Yorker, The Atlantic, and Wired. Contributors have interviewed developers from Mojang Studios, Hello Games, Playdead, Supergiant Games, Team Cherry, ConcernedApe, Thatgamecompany, FromSoftware, Naughty Dog, Insomniac Games, DONTNOD Entertainment, Obsidian Entertainment, Arkane Studios, IO Interactive, Sega Studios, and independents showcased at Independent Games Festival and IGF Awards. Editorial staff have been involved in panels at GDC, PAX, and academic events at institutions such as University of Cambridge, University of Oxford, MIT, and NYU.
The publication’s criticism and features have been referenced by developers, publishers, and mainstream outlets including BBC, Channel 4, The New York Times, The Guardian, The Washington Post, and The Independent. Its influence is noted alongside other specialized sites such as Polygon, Kotaku, Eurogamer, PC Gamer, GameSpot, Destructoid, Rock, Paper, Shotgun (duplicate avoided), TouchArcade, Siliconera, and Hardcore Gamer. Coverage has impacted discourse around titles and industry practices involving Valve Corporation, Electronic Arts, Activision Blizzard, Ubisoft, Tencent, Microsoft, Sony Interactive Entertainment, Nintendo, Epic Games, and controversies such as the GamerGate movement, debates over loot boxes, and regulatory conversations involving institutions like the UK Parliament and European Commission. The site’s writing has been aggregated, quoted, and discussed on platforms like Reddit, Twitter, YouTube, Twitch, and in podcasts alongside IGN and Eurogamer.
Rock Paper Shotgun operates in a commercial ecosystem shared with companies such as Future plc, Ziff Davis, IGN Entertainment, Vox Media, G/O Media, and Gannett. Revenue streams have included advertising, sponsored content, affiliate links tied to stores like Steam and Humble Bundle, and partnerships with events such as EGX and PAX. Ownership and corporate relationships in the industry have paralleled acquisitions and mergers involving Ziff Davis, Future plc, Vox Media, G/O Media, and other media conglomerates. The site has adapted to shifts driven by digital distribution platforms like Steam, storefront competition from Epic Games Store, and developer initiatives through Devolver Digital, Annapurna Interactive, and Private Division.
Category:Video game websites