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Hour of Code

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Hour of Code
NameHour of Code
Formation2013
FounderCode.org
LocationGlobal

Hour of Code is a worldwide initiative that promotes basic computer programming literacy through short, accessible tutorials conducted in classrooms, libraries, and community centers. Launched as a grassroots campaign, it engages students, educators, technology companies, nonprofit organizations, philanthropists, policymakers, and celebrities to demystify software development and computational thinking. The initiative intersects with major figures and institutions across technology, philanthropy, media, and education sectors.

History

The initiative began amid collaborations involving Code.org, Microsoft, Google, Apple Inc., Amazon (company), Facebook, IBM, Intel Corporation, Cisco Systems, Salesforce, and Oracle Corporation. Early supporters included philanthropists such as Bill Gates, Melinda Gates, Mark Zuckerberg, Priscilla Chan, Jack Dorsey, Evan Spiegel, Reid Hoffman, Peter Thiel, and Paul Allen. Launch events and endorsements featured public figures and entertainers like Barack Obama, Michelle Obama, Bill Clinton, Hillary Clinton, Joe Biden, Kamala Harris, Justin Trudeau, Angela Merkel, Emmanuel Macron, Oprah Winfrey, Lady Gaga, Beyoncé Knowles, Taylor Swift, and Ellen DeGeneres. Partnerships extended to academic institutions such as Harvard University, Stanford University, Massachusetts Institute of Technology, Carnegie Mellon University, University of California, Berkeley, University of Oxford, University of Cambridge, Yale University, and Princeton University. Funding and support intersected with foundations and organizations including the Gates Foundation, Chan Zuckerberg Initiative, The Rockefeller Foundation, Ford Foundation, MacArthur Foundation, Mozilla Foundation, Khan Academy, Girls Who Code, Black Girls Code, National Science Foundation, and UNESCO.

Goals and Format

The campaign aims to introduce novices to programming concepts using short exercises created by teams at Code.org, Khan Academy, MIT Media Lab, Scratch Foundation, Mozilla Foundation, Google.org, and Microsoft Research. Tutorials often feature characters and properties licensed from entertainment companies and franchises such as Disney, Lucasfilm, Marvel Comics, Star Wars, Minecraft, Angry Birds (series), LEGO Group, Sesame Workshop, Peppa Pig, Frozen (franchise), Pokémon, DreamWorks Animation, Pixar, Nickelodeon, DC Comics, and Studio Ghibli. The format typically consists of one-hour guided lessons designed by educators and technologists associated with ISTE, CSTA (Computer Science Teachers Association), Common Sense Media, Code Club UK, Hour of Code HQ, and national ministries such as United States Department of Education, Department for Education (England), Ministry of Education (China), Ministry of Education (India), and Australian Department of Education. Accessibility and localization efforts have connected with organizations including UNICEF, World Bank, European Commission, OECD, African Union, ASEAN, Mercosur, UNDP, and Global Partnership for Education.

Programs and Activities

Activities range from block-based coding exercises by Scratch (programming language), Blockly, Alice (software), and Snap! to text-based introductions using Python (programming language), JavaScript, HTML5, CSS, Swift (programming language), Java (programming language), C++, Ruby (programming language), and Lua (programming language). Specialized modules have been developed in collaboration with partners like Starbucks, NASA, National Aeronautics and Space Administration, European Space Agency, MIT OpenCourseWare, Coursera, edX, Udacity, Pluralsight, Codecademy, GitHub, GitLab, Stack Overflow, Red Hat, Canonical (company), and Linux Foundation. Events have featured hackathon-style sessions alongside workshops hosted by Microsoft Philanthropies, Google for Education, Apple Education, Amazon Future Engineer, Facebook Connectivity, Intel Education, IBM Watson, NVIDIA, ARM Holdings, SAP SE, and Accenture. Outreach has included mentor programs run with Teach For America, Teach First, City Year, Peace Corps, AmeriCorps, Rotary International, Lions Clubs International, Girl Scouts of the USA, Boy Scouts of America, YMCA, and Boys & Girls Clubs of America.

Participation and Reach

Participation has spanned schools, libraries, museums, and community centers in cities like New York City, London, Beijing, Mumbai, São Paulo, Mexico City, Cairo, Johannesburg, Sydney, Toronto, Paris, Berlin, Moscow, Seoul, Tokyo, Singapore, Dubai, Istanbul, Buenos Aires, and Lagos. Major corporate and nonprofit collaborators include PayPal, Mastercard, Visa Inc., Stripe, Zoom Video Communications, Slack Technologies, Atlassian, Trello, Asana (company), and Buffer (company). National campaigns partnered with bodies such as Education Scotland, Canadian Heritage, Brazilian Ministry of Education, South African Department of Basic Education, Ministry of Education and Culture (Finland), Japan Ministry of Education, Culture, Sports, Science and Technology, and Singapore Ministry of Education. Celebrity-led sessions and promotion involved LeBron James, Serena Williams, Lionel Messi, Cristiano Ronaldo, Roger Federer, Usain Bolt, Rihanna, Malala Yousafzai, Greta Thunberg, Stephen Hawking, Neil deGrasse Tyson, Bill Nye, David Attenborough, Tim Berners-Lee, Linus Torvalds, Ada Lovelace, Alan Turing, Grace Hopper, Steve Jobs, and Steve Wozniak.

Impact and Criticism

Advocates cite increased awareness and enrollment in introductory courses at institutions such as Community College of Philadelphia, City College of New York, University of Lagos, University of Mumbai, Peking University, and Tsinghua University, and workforce pipelines linked to firms like Accenture, Deloitte, McKinsey & Company, Boston Consulting Group, Ernst & Young, KPMG, Capgemini, Wipro, Infosys, Tata Consultancy Services, and Cognizant. Scholars and policy analysts from Harvard Kennedy School, Stanford Graduate School of Education, MIT Media Lab, University of California, Berkeley Graduate School of Education, and London School of Economics have evaluated outcomes and equity. Critiques have come from commentators at The New York Times, The Guardian, The Washington Post, Financial Times, The Economist, Bloomberg, and Wired (magazine) questioning depth, long-term retention, commercialization, and alignment with national curricula. Debates involve stakeholders such as UNESCO, OECD, European Commission Directorate-General for Education and Culture, U.S. Department of Education, State Education Agencies, teachers unions, and advocacy groups like Education International, National Education Association, American Federation of Teachers, National Parents Organization, and Campaign for Fiscal Equity.

Category:Computer programming