Generated by Llama 3.3-70B| C++98 | |
|---|---|
| Name | C++98 |
| Paradigm | Multi-paradigm |
| Designed by | Bjarne Stroustrup |
| Developed by | ISO/IEC JTC1/SC22 |
| First appeared | 1998 |
| Typing | Statically typed |
| Implementations | GCC, Microsoft Visual C++, Intel C++ Compiler |
| Influenced by | C, Simula, Ada |
| Influenced | Java, C#, D (programming language) |
C++98 is a version of the C++ programming language that was standardized by the International Organization for Standardization (ISO) in 1998, with input from Bjarne Stroustrup, Andrew Koenig, and other members of the ISO/IEC JTC1/SC22 committee, including representatives from Microsoft, IBM, and Hewlett-Packard. This standard built upon the previous C++ standard, which was published in 1995, and incorporated many features and corrections, as discussed by Alexander Stepanov and Meng Lee at the USENIX conference. The development of C++98 involved collaboration between various organizations, including Borland, Sun Microsystems, and Digital Equipment Corporation. The standard was also influenced by the work of Donald Knuth and Edsger W. Dijkstra.
C++98 introduced several significant changes and improvements to the C++ language, including the addition of the Standard Template Library (STL), which was designed by Alexander Stepanov and Meng Lee at Hewlett-Packard, and the iostream library, developed by Jerry Schwarz at Microsoft Research. The standard also clarified many aspects of the language, as discussed by Herb Sutter and Andrei Alexandrescu at the C++ conference, and provided a foundation for future extensions, such as those proposed by Scott Meyers and Bartosz Milewski. The C++98 standard was widely adopted by the industry, with implementations provided by GCC, Microsoft Visual C++, and Intel C++ Compiler, among others, including IBM XL C++ and Sun Studio.
The development of C++98 began in the early 1990s, with the formation of the ISO/IEC JTC1/SC22 committee, which included representatives from Microsoft, IBM, and Hewlett-Packard, as well as experts from Stanford University and Carnegie Mellon University. The committee worked closely with Bjarne Stroustrup, the creator of C++, and other language experts, such as Andrew Koenig and Dennis Ritchie, to refine the language and address issues raised by the C++ community, including those discussed at the USENIX and ACM SIGPLAN conferences. The standard was published in 1998, after several years of development and testing, with input from Digital Equipment Corporation, Sun Microsystems, and Borland. The C++98 standard was later revised and updated, leading to the development of C++03 and C++11, which were influenced by the work of Scott Meyers and Andrei Alexandrescu.
C++98 introduced several new features to the C++ language, including the Standard Template Library (STL), which provides a set of generic containers and algorithms, as discussed by Alexander Stepanov and Meng Lee at the USENIX conference. The standard also added support for templates, which allow for generic programming, as demonstrated by Bjarne Stroustrup and Andrew Koenig at the C++ conference. Additionally, C++98 introduced the iostream library, which provides a set of input/output streams, developed by Jerry Schwarz at Microsoft Research. The standard also included improvements to the language's type system, as discussed by Herb Sutter and Andrei Alexandrescu at the C++ conference, and support for exception handling, as proposed by Bjarne Stroustrup and Dennis Ritchie.
The C++98 Standard Library provides a wide range of functionality, including containers, algorithms, and input/output streams, as discussed by Alexander Stepanov and Meng Lee at the USENIX conference. The library includes the STL, which provides a set of generic containers and algorithms, as well as the iostream library, which provides a set of input/output streams, developed by Jerry Schwarz at Microsoft Research. The standard library also includes support for strings, vectors, and maps, as demonstrated by Bjarne Stroustrup and Andrew Koenig at the C++ conference. The library is designed to be highly customizable and extensible, as discussed by Herb Sutter and Andrei Alexandrescu at the C++ conference, and has been widely adopted by the industry, with implementations provided by GCC, Microsoft Visual C++, and Intel C++ Compiler, among others.
C++98 has been widely supported by compilers, including GCC, Microsoft Visual C++, and Intel C++ Compiler, among others, such as IBM XL C++ and Sun Studio. The standard has also been implemented by Borland, Digital Equipment Corporation, and Hewlett-Packard, as well as other vendors, including Apple and Oracle. The compilers provide a range of features, including support for templates, exception handling, and the STL, as discussed by Bjarne Stroustrup and Andrew Koenig at the C++ conference. The compilers also provide optimization options, such as those discussed by Scott Meyers and Andrei Alexandrescu at the C++ conference, and debugging tools, as demonstrated by Jerry Schwarz at Microsoft Research.
C++98 has had a significant impact on the development of the C++ language and the software industry as a whole, as discussed by Bjarne Stroustrup and Andrew Koenig at the C++ conference. The standard has provided a foundation for future extensions, such as C++03 and C++11, which were influenced by the work of Scott Meyers and Andrei Alexandrescu. The standard has also influenced the development of other programming languages, such as Java and C#, as demonstrated by James Gosling and Anders Hejlsberg at the JavaOne and Microsoft Build conferences. The C++98 standard has been widely adopted by the industry, with implementations provided by GCC, Microsoft Visual C++, and Intel C++ Compiler, among others, including IBM XL C++ and Sun Studio. The standard has also been used in a wide range of applications, including operating systems, web browsers, and games, as discussed by Linus Torvalds and John Carmack at the Linux and QuakeCon conferences.