Generated by GPT-5-mini| Apple II | |
|---|---|
| Name | Apple II |
| Caption | Apple II Plus computer with external disk drive |
| Developer | Steve Jobs, Steve Wozniak, Apple Computer, Inc. |
| Release | 1977 |
| Discontinued | 1993 |
| Units sold | ~6 million |
| Cpu | MOS Technology 6502 |
| Memory | 4 KB–64 KB (expandable) |
| Os | Apple DOS, ProDOS, CP/M (via Z-80 card) |
| Media | 5.25-inch floppy disk, cassette tape |
| Predecessors | Apple I |
| Successors | Apple III, Apple Lisa |
Apple II The Apple II was a pioneering personal computer introduced in 1977 by Apple Computer, Inc. and engineered principally by Steve Wozniak with marketing led by Steve Jobs. It became a commercial success that helped launch Apple Computer, Inc. into a major technology company and fostered ecosystems around software, storage devices, and computer peripherals. The platform influenced later systems such as the IBM PC, Commodore PET, and TRS-80 while shaping early personal computing culture.
Development began after the MITS Altair 8800 inspired hobbyist demand; Wozniak designed a compact machine emphasizing color graphics and expandability, while Jobs negotiated production and retail strategy. Introduced at the West Coast Computer Faire in 1977, the machine competed with contemporaries including Radio Shack, Commodore Business Machines, and Tandy Corporation. The Apple II benefited from third-party software by companies like Microsoft, Sierra On-Line, Broderbund, and VisiCorp, and hardware add-ons from firms such as Disk II partner Wesleyan-affiliated vendors. Legal and market pressures later involved Federal Trade Commission-style scrutiny and competition with corporate entrants like IBM Corporation. The product line evolved through iterative models and supported by distributors and retailers including Byte Shop and ComputerLand.
The Apple II's motherboard integrated the MOS Technology 6502 CPU with built-in color graphics, sound, and a keyboard, featuring eight general-purpose expansion slots for peripheral cards by manufacturers like Applied Engineering and Syndicomm. Video output supported NTSC color composite for display on televisions and monitors; graphics capabilities inspired games and educational titles from Sierra On-Line, Broderbund, and Broderbund Software partners. Storage options included cassette interface and the disk subsystem pioneered by Wozniak and Steve Jobs with the Disk II floppy drive; later external peripherals used 5.25-inch disks by manufacturers such as Apple Disk II. Memory configurations shipped with 4 KB to 64 KB RAM, expandable via third-party memory cards from firms like Prometheus Micro Systems and Passport Designs. The power supply, case design, and cooling reflected consumer-grade manufacturing practices used by contract assemblers tied to San Francisco Bay Area electronics suppliers.
The platform ran several operating systems and software ecosystems. Early firmware included a BASIC interpreter developed by Microsoft under contract; disk-based systems included Apple DOS and later ProDOS which supported hierarchical filing and larger volumes. Business and development software such as VisiCalc by Software Arts drove corporate adoption, while educational and gaming catalogs featured titles from Sierra On-Line, Brøderbund, and Electronic Arts affiliates. Expansion cards enabled compatibility with CP/M via a Z-80 co-processor card produced by companies like Microsoft partners, opening access to business titles including WordStar and dBase II. Development tools, assemblers, and debuggers were offered by firms such as SofTech and Siden Software, and connectivity options later tied the platform to local area networks and printers from vendors like Epson.
The line included several major models and numerous third-party clones and variants. Official Apple models progressed from the original 1977 release to the Apple II Plus, Apple IIe, Apple IIc, Apple IIc Plus, and the enhanced Apple IIGS which introduced a Motorola 65C816 CPU and improved audio-visual capabilities. Third-party compatible systems and clone manufacturers included VTech and regional producers in Europe and Asia, while educational kits and industrial variants were offered by companies like Apollo Computer-adjacent firms. Peripheral-focused variants introduced built-in disk controllers, extended memory, and custom I/O for vertical markets such as education (school districts), retail point-of-sale systems, and scientific labs partnering with companies like Heathkit.
The platform established many norms for the personal computer market and fostered a rich third-party industry involving software publishers, hardware manufacturers, and retail channels such as ComputerLand and Micro Center-era successors. Landmark software like VisiCalc demonstrated the business potential of microcomputers, influencing the strategies of IBM Corporation and Microsoft Corporation and shaping the rise of desktop publishing and educational software sectors. The Apple II series influenced subsequent Apple Lisa and Macintosh development, alumni from the project went on to roles at NeXT, Intel Corporation, and numerous Silicon Valley startups, and the machine remains a subject of preservation by museums including the Computer History Museum and enthusiast communities at events like Vintage Computer Festival. Category:Apple computers