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DJ Hero

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Parent: Guitar Hero Hop 4
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DJ Hero
TitleDJ Hero
DeveloperFreeStyleGames
PublisherActivision
DirectorJamie Jackson
ProducerKieran Walsh
DesignerDavid Osbourn
ComposerEarworm
EngineHavok
PlatformsPlayStation 3, Xbox 360, Wii, PlayStation 2
ReleasedOctober 27, 2009
GenreMusic
ModesSingle-player, Multiplayer

DJ Hero. It is a music video game developed by FreeStyleGames and published by Activision as a spin-off from the popular Guitar Hero series. The game was released in October 2009 for the PlayStation 3, Xbox 360, Wii, and PlayStation 2 consoles, shifting the focus from simulated guitar performance to turntablism and mixing. Players use a custom turntable controller to match on-screen cues, scratch, crossfade, and blend tracks across a wide array of licensed music.

Gameplay

The core gameplay involves using a specialized peripheral modeled after a DJ mixer and turntable, featuring a rotating platter, three buttons, a crossfader, and an effects dial. Players follow scrolling notes on-screen to trigger samples, scratch in time, and transition between two simultaneously playing songs, often creating unique mashups. Game modes include a single-player career, local multiplayer battles, and party modes like DJ vs. DJ and Checkpoint Challenge. The difficulty system, similar to other Harmonix and Activision rhythm games, ranges from Easy to Expert, with more complex note charts and techniques required at higher levels. Successful performance builds a "Euphoria" meter, which when activated, doubles the player's score multiplier and often introduces dramatic audio and visual effects.

Development

Development was led by FreeStyleGames, a UK-based studio acquired by Activision in 2008, with key team members having backgrounds in music production and club culture. The project was conceived as a way to expand the rhythm game genre beyond guitar simulation and tap into the artistry of hip hop music and electronic dance music. The custom turntable controller was engineered in collaboration with Numark, a leading manufacturer of professional audio equipment, to ensure authentic feel and durability. The game's engine utilized Havok for physics and was built to seamlessly synchronize and manipulate the dual audio stems of each mix. Notable figures like Grandmaster Flash and DJ Shadow were consulted during development to provide credibility and feedback on the mechanics.

Soundtrack

The game features an entirely original soundtrack of 93 exclusive mixes, created by in-house audio team Earworm and notable guest DJs. These mixes are intricate mashups and blends of multi-genre hits from artists like Eminem, Daft Punk, Beastie Boys, Marvin Gaye, Gwen Stefani, and Justice. The tracklist spans funk, hip hop, electronica, and rock music, with standout mixes such as "Another One Bites the Dust" by Queen mixed with "Insane in the Brain" by Cypress Hill. The audio production was highly praised for its quality, with each song split into individual stems to allow for real-time manipulation during gameplay without losing fidelity.

Reception

Upon release, the game received widespread critical acclaim, with reviewers praising its innovative gameplay, high-quality controller, and exceptional soundtrack. Major publications like IGN, GameSpot, and Eurogamer awarded it high scores, noting its fresh take on the music genre compared to the then-saturated market of Rock Band and Guitar Hero titles. The game was nominated for and won several awards, including honors at the Spike Video Game Awards and from the Academy of Interactive Arts & Sciences. Some criticism was directed at its high initial retail price, largely due to the bundled turntable peripheral, and a relatively steep learning curve for newcomers. Commercially, it underperformed Activision's expectations amidst a broader market decline for peripheral-based games.

Legacy

Despite its modest sales, the game is regarded as a cult classic and an influential title that expertly simulated the art of turntablism. It spawned a direct sequel, DJ Hero 2, released in 2010, which added microphone support and expanded multiplayer features. The game's dedicated controller remains a unique and sought-after item among collectors of video game peripherals. Its focus on electronic music and mashup culture is seen as prescient, anticipating the later mainstream popularity of EDM and DJ software like Serato. The title cemented FreeStyleGames' reputation, leading the studio to later develop the successful DJ simulation series Beatmania and support work on the Call of Duty franchise.

Category:2009 video games Category:DJing video games Category:PlayStation 3 games Category:Xbox 360 games