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Command & Conquer

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Command & Conquer
TitleCommand & Conquer
DeveloperWestwood Studios, EA Los Angeles, Victory Games
PublisherVirgin Interactive, Electronic Arts
CreatorBrett Sperry, Louis Castle
PlatformsMicrosoft Windows, macOS, Sega Saturn, PlayStation, Nintendo 64
First release versionCommand & Conquer
First release dateAugust 31, 1995
Latest release versionCommand & Conquer: Rivals
Latest release dateDecember 4, 2018
GenreReal-time strategy

Command & Conquer. A landmark real-time strategy video game franchise created by Brett Sperry and Louis Castle of Westwood Studios. First released in 1995, the series is renowned for popularizing the RTS genre through its fast-paced gameplay, live-action Full-motion video cutscenes, and iconic factional warfare. It established core mechanics like resource gathering and tech tree progression that became staples for competitors like Blizzard Entertainment's Warcraft and StarCraft series.

Gameplay and mechanics

The core gameplay revolves around constructing a base, harvesting resources like Tiberium or Ore, and building armies to defeat an opponent. Players manage economies and technology progression through structured tech trees to unlock more advanced units and structures. A key innovation was the introduction of sidebar interface, which allowed unit production and building without obstructing the battlefield view. Missions often involve a mix of traditional base destruction objectives and specific special operations tasks, requiring tactical use of diverse unit types including infantry, vehicles, and superweapons. The fog of war mechanic and the importance of reconnaissance added a layer of strategic depth, influencing later titles like Age of Empires.

Development and history

The series originated at Westwood Studios, founded by Brett Sperry and Louis Castle in Las Vegas. The first game, developed as a spiritual successor to their earlier title Dune II, was a massive critical and commercial success for publisher Virgin Interactive. Following the acquisition of Westwood by Electronic Arts in 1998, subsequent mainline titles were developed by EA Pacific and later EA Los Angeles. The franchise expanded to include numerous expansions and spin-offs, such as Command & Conquer: Red Alert, which became a sub-series in its own right. After a period of decline following titles like Command & Conquer 4: Tiberian Twilight, the franchise saw a remastering effort by Petroglyph Games—founded by former Westwood employees—with the 2020 Command & Conquer Remastered Collection.

Setting and factions

The franchise is primarily split between two distinct universes. The Tiberium series, beginning with the original game, is set in a near-future Earth where the alien substance Tiberium transforms the planet, leading to war between the Global Defense Initiative (GDI) and the Brotherhood of Nod led by the charismatic Kane. The Red Alert series, conceived as a prequel, explores an alternate Cold War history where Albert Einstein creates a chronosphere to alter the past, leading to conflict between the Allied Nations and the Soviet Union, with later entries introducing the Empire of the Rising Sun. A third setting, the Generals universe, presents a modern warfare scenario with factions like the United States, China, and the Global Liberation Army.

Legacy and impact

Command & Conquer is credited with defining the modern real-time strategy genre and bringing it to mainstream popularity on PC. Its use of full-motion video sequences featuring actors like Joseph D. Kucan, Tim Curry, and James Earl Jones set a new standard for narrative in games. The series' soundtrack, composed by Frank Klepacki, including tracks like "Hell March", became iconic within gaming culture. It directly influenced the design of major competing franchises from Blizzard Entertainment and Relic Entertainment, and its mechanics are studied in discussions of game design theory. The franchise also expanded into other media, including novelizations and a planned film adaptation from director John Moore.

List of games

The main series includes Command & Conquer (1995), Command & Conquer: Red Alert (1996), Command & Conquer: Tiberian Sun (1999), Command & Conquer: Red Alert 2 (2000), Command & Conquer: Generals (2003), Command & Conquer 3: Tiberium Wars (2007), Command & Conquer: Red Alert 3 (2008), and Command & Conquer 4: Tiberian Twilight (2010). Significant expansions include Command & Conquer: Covert Operations, Command & Conquer: Yuri's Revenge, and Command & Conquer: Zero Hour. The franchise has also seen free-to-play titles like Command & Conquer: Tiberium Alliances and Command & Conquer: Rivals, as well as the aforementioned Command & Conquer Remastered Collection.

Category:Command & Conquer Category:Real-time strategy video game franchises Category:Video game franchises introduced in 1995 Category:Electronic Arts franchises