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Alvy Ray Smith

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Alvy Ray Smith
NameAlvy Ray Smith
Birth date08 September 1943
Birth placeMineral Wells, Texas, U.S.
Alma materUniversity of New Mexico (B.S.), Stanford University (M.S.), University of Utah (Ph.D.)
Known forCo-founding Pixar, Alpha compositing, computer paint systems
OccupationComputer scientist, entrepreneur

Alvy Ray Smith. He is an American computer scientist and entrepreneur, widely recognized as a foundational pioneer in the field of computer graphics. Smith co-founded the seminal animation studio Pixar and made critical technical contributions, including the development of the alpha channel and early digital paint systems. His work at institutions like Xerox PARC, the New York Institute of Technology, and Lucasfilm helped establish the core technologies that define modern digital imagery and filmmaking.

Early life and education

Born in Mineral Wells, Texas, Smith demonstrated an early aptitude for mathematics and technology. He pursued his undergraduate studies in electrical engineering at the University of New Mexico, earning a Bachelor of Science degree. He subsequently completed a Master of Science in computer science at Stanford University, a hub for early computing research. Smith then earned a Ph.D. from the University of Utah, studying under the influential Ivan Sutherland at a computer graphics program that also nurtured other pioneers like Edwin Catmull and Jim Blinn.

Career at Xerox PARC and New York Institute of Technology

After his doctorate, Smith joined the renowned Xerox PARC research center, where he contributed to groundbreaking work in personal computing and graphical user interfaces. He then moved to the Computer Graphics Lab at the New York Institute of Technology (NYIT), which was aggressively pursuing the dream of computer-generated film. At NYIT, Smith collaborated with artists and engineers, including Edwin Catmull, to develop advanced paint software and animation tools, creating some of the earliest bitmapped digital art and laying crucial groundwork for future industry standards.

Co-founding of Pixar and work at Lucasfilm

In 1979, Smith and Edwin Catmull were recruited by George Lucas to join the Computer Division of Lucasfilm. There, they led the development of sophisticated graphics technologies, including the REYES rendering architecture and pioneering work on the alpha channel for digital compositing. When Steve Jobs purchased the division in 1986, Smith and Catmull co-founded Pixar as an independent company, with Smith serving as its Executive Vice President. He was instrumental in the early technical direction and culture of the studio during the production of landmark shorts like Luxo Jr. and Tin Toy.

Later career and ventures

After leaving Pixar in 1991, Smith co-founded Altamira Software, a company focused on imaging software, which was later acquired by Microsoft. He subsequently served as a founding director at Ars Longa, a digital art preservation venture. Smith has also been active as an angel investor and advisor in the technology sector, while continuing to lecture and consult on the history and future of computer graphics. He maintains affiliations with several academic and research institutions, contributing to ongoing discourse in digital media.

Contributions to computer graphics

Smith's technical innovations are fundamental to digital imagery. He is credited, alongside Thomas Porter, with the invention of the alpha channel concept, which allows for the seamless blending of multiple images and is a cornerstone of modern compositing in software like Adobe Photoshop and visual effects pipelines. His work on the first full-color digital paint program, and his advocacy for RGB color space and bitmap graphics over vector-based systems, helped establish the raster-based paradigms that dominate today's digital art, photography, and film production.

Personal life and legacy

Smith is an avid genealogist and has published work on his family history. He is also a noted collector and scholar of early digital art. His legacy is cemented by his pivotal role in the creation of Pixar and the broader computer animation industry. He has been honored with numerous awards, including two Academy Scientific and Technical Awards and the IEEE Computer Society Computer Pioneer Award. His papers and artifacts are held in the permanent collection of the Museum of Modern Art in New York City, recognizing his profound impact on visual culture.

Category:American computer scientists Category:Pixar people Category:Computer graphics pioneers Category:1943 births Category:Living people