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RGB color model

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RGB color model
NameRGB color model
CaptionAdditive color mixing with red, green, and blue primaries
AcronymRGB
TypeAdditive color model
Based onTrichromacy
Primary colorsRed, Green, Blue
UsesCathode-ray tube, Liquid-crystal display, Organic light-emitting diode, Digital image processing, Computer graphics

RGB color model. The RGB color model is an additive color model in which red, green, and blue light are added together in various ways to reproduce a broad array of colors. The model's name comes from the initials of the three additive primary colors, and it is fundamental to the design of electronic systems that capture, represent, and display images. Its development is intrinsically linked to the history of Color photography, Color television, and modern Computing.

Overview

The foundational principle of the RGB model is additive color mixing, a concept explored by early scientists like Thomas Young and Hermann von Helmholtz in their work on Trichromacy. Practical application began with experiments like those of James Clerk Maxwell in 1861, who demonstrated color photography using red, green, and blue filters. The model was critically adopted for electronic displays with the invention of the Cathode-ray tube for color television, notably in the NTSC broadcast standard. This established RGB as the cornerstone for representing imagery on devices from the Apple II to modern Samsung and Sony televisions.

Technical details

In digital implementations, each primary color—Red, Green, and Blue—is represented by a numerical component. These components are often stored as integer values within a defined range, such as 0 to 255 in 8-bit-per-channel systems, a convention popularized by early Microsoft Windows graphics environments and the Truevision TGA file format. The combination of these three values defines a specific color in the model's Gamut, which is a subset of the full human visual range defined by the CIE 1931 color space. The transformation between device-dependent RGB values and absolute color spaces is governed by standards set by the International Color Consortium.

Color representation

Colors are specified by triplets indicating the intensity of each primary. For instance, full-intensity red, green, and blue combine to produce White, while their absence yields Black. Specific numeric combinations yield familiar colors; for example, a high red value with zero green and blue components produces a pure red hue. The total number of colors available is determined by the Color depth, with common modes including High color (16-bit) and True color (24-bit). The geometric representation of the model is often depicted as a cube within a Cartesian coordinate system, a visualization used in tools like the Adobe Photoshop color picker.

Applications

The RGB model is the universal standard for image capture and display technology. It is the native color space for image sensors in devices like the Canon EOS digital cameras and the display technology in screens from LG Display and AU Optronics. Virtually all Web design specifies colors in RGB for rendering in browsers like Google Chrome and Mozilla Firefox. It is essential in Computer-generated imagery for films from studios like Pixar and Weta Digital, and in video game graphics powered by NVIDIA and AMD hardware. Operating systems such as macOS and Android manage all on-screen color using RGB data.

Variants and standards

Several standardized RGB color spaces exist, each defined by specific chromaticities for its primaries and a reference White point. Common standards include sRGB, developed cooperatively by Hewlett-Packard and Microsoft Corporation, which is the default for the World Wide Web and most consumer electronics. The Adobe RGB color space, developed by Adobe Inc., offers a wider gamut for professional printing. For broadcast and studio production, Rec. 709 (used for HDTV) and Rec. 2020 (for Ultra-high-definition television) are critical standards maintained by the International Telecommunication Union. Other variants include ProPhoto RGB from Kodak and Display P3 used in Apple Inc. products. Category:Color space