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| International Conference on Multimedia and Expo | |
|---|---|
| Name | International Conference on Multimedia and Expo |
| Status | Active |
| Discipline | Multimedia systems, signal processing, computer vision, human–computer interaction |
| Publisher | IEEE |
| Frequency | Annual |
| First | 2000 |
| Country | International |
International Conference on Multimedia and Expo The International Conference on Multimedia and Expo is an annual scholarly conference that brings together researchers, practitioners, and industry representatives in multimedia, signal processing, and related fields. The conference features peer‑reviewed papers, keynote lectures, tutorials, workshops, and exhibitions that span technical innovations, application platforms, and interdisciplinary collaborations. Participants often include contributors from major universities, corporations, standards bodies, and research laboratories.
The conference serves as a focal point linking work from IEEE Signal Processing Society, Association for Computing Machinery, Institute of Electrical and Electronics Engineers, Fraunhofer Society, and industrial labs such as Microsoft Research, Google Research, IBM Research, Samsung Research, and Adobe Systems. Attendees commonly represent institutions including Massachusetts Institute of Technology, Stanford University, University of California, Berkeley, Carnegie Mellon University, Tsinghua University, Peking University, University of Oxford, University of Cambridge, National University of Singapore, and ETH Zurich. Sponsoring and collaborating organizations often include IEEE Communications Society, IEEE Computer Society, ACM SIGGRAPH, ACM SIGMM, European Research Council, National Science Foundation (United States), and corporate partners such as Intel, NVIDIA, Facebook (Meta), Amazon (company), and Apple Inc.. The program typically features contributions that later appear in venues like IEEE Transactions on Multimedia, ACM Multimedia, IEEE Journal of Selected Topics in Signal Processing, Pattern Recognition, and Computer Vision and Image Understanding.
The conference emerged around the turn of the 21st century amid rapid growth in multimedia technologies, following precedents set by events such as ICASSP, SIGGRAPH, ACM Multimedia 1998, and MPEG-1 related developments. Early editions showcased advances from labs like Bell Labs, Xerox PARC, Siemens AG, Hitachi, and academic groups at University of Illinois Urbana–Champaign and University of Tokyo. Over time the conference reflected shifts driven by breakthroughs from teams at DeepMind, OpenAI, Baidu Research, and contributions influenced by standardization efforts in MPEG, ITU-T, and 3GPP. Milestones include increased emphasis on deep learning, driven by work from Geoffrey Hinton, Yann LeCun, Andrew Ng, and architectures originating in publications from ImageNet challenges.
The program covers diverse topics intersecting multimedia and allied domains: audio and speech processing linked to work from Bell Labs and Dolby Laboratories; image and video analysis building on research at Adobe Research and Facebook AI Research; computer vision methods inspired by results from ImageNet Large Scale Visual Recognition Challenge and COCO (dataset); human–computer interaction studies aligned with efforts at MIT Media Lab and Microsoft Research Cambridge; multimedia retrieval and recommendation connected to projects at Spotify Technology S.A. and Netflix, Inc.; and multimedia security and forensics related to standards from ISO/IEC JTC 1. Additional areas include virtual and augmented reality influenced by Oculus VR, spatial audio from Dolby Laboratories, and multimedia networking in contexts such as 5G NR and Wi‑Fi Alliance.
Organizing committees typically comprise academics and industry leaders from institutions such as Georgia Institute of Technology, University of Toronto, University College London, KTH Royal Institute of Technology, Seoul National University, Yonsei University, and National Taiwan University. Steering committees often coordinate with societies like IEEE Communications Society, IEEE Computer Society, ACM SIGMM, and funding agencies including European Commission research programmes and national bodies such as Japan Science and Technology Agency and National Natural Science Foundation of China. Local organizing committees handle logistics in collaboration with municipal authorities and convention centers exemplified by venues in Tokyo International Forum, McCormick Place, Shenzhen Convention and Exhibition Center, and Palais des Congrès de Paris.
Accepted papers are published in conference proceedings managed by IEEE Xplore and indexed in databases including Scopus (abstract database), Web of Science, and Google Scholar. Select high‑quality submissions are extended for journal special issues in outlets like IEEE Transactions on Multimedia, ACM Transactions on Multimedia Computing, Communications, and Applications, IEEE Signal Processing Magazine, and Journal of Visual Communication and Image Representation. The review process mirrors practices in conferences such as NeurIPS, ICML, and CVPR, with program chairs drawing reviewers from leading laboratories including DeepMind, OpenAI, Facebook AI Research, and university groups at UC Berkeley and CMU.
Keynote speakers have included prominent figures affiliated with institutions and initiatives such as MIT Media Lab, Google DeepMind, Microsoft Research, IBM Research, and awardees from recognitions like the Turing Award, IEEE Medal of Honor, Royal Society Fellowship, and ACM SIGMM Technical Achievement Award. Paper awards and best student paper distinctions are sponsored by corporations and societies including Intel, NVIDIA, Adobe Systems, IEEE Signal Processing Society, and ACM SIGMM.
The conference has convened in global cities hosting major scientific meetings: editions in Tokyo, Beijing, Shanghai, Seoul, Singapore, Paris, London, New York City, San Francisco, Los Angeles, Chicago, Barcelona, Berlin, Sydney, and Toronto have been notable. Special theme years highlighted collaborations with events such as SIGGRAPH, ICASSP, ACM Multimedia, and regional symposia sponsored by IEEE Signal Processing Society and ACM SIGMM.