Generated by GPT-5-mini| Adobe Photoshop | |
|---|---|
| Name | Adobe Photoshop |
| Developer | Adobe Inc. |
| Released | 1988 |
| Latest release | 2024 |
| Operating system | Microsoft Windows, macOS |
| Genre | Raster graphics editor |
| License | Proprietary software |
Adobe Photoshop Adobe Photoshop is a raster graphics editor developed by Adobe Inc. It is widely used for digital image editing, photo retouching, and graphic design across industries including photography, publishing, advertising, and film. Major features include layers, masks, color correction, compositing, and plugin extensibility that integrate with other Adobe products and hardware from companies such as Wacom and Apple.
The application originated from a program called Display developed by Thomas Knoll while he was attending the University of Michigan, and later collaborated with his brother John Knoll and the company Adobe Systems, founded by John Warnock and Charles Geschke, to bring it to market in partnership with distributors such as Scientific Learning vendors. Early development intersected with technological advances from companies like Apple Inc. and hardware architectures such as Intel x86, enabling broader adoption across Macintosh and Windows platforms. Over the 1990s and 2000s, the product evolved through competition with programs from Corel Corporation and open-source initiatives exemplified by GIMP, while influencing workflows at organizations including National Geographic and major studios like Pixar and Industrial Light & Magic.
Core functionality includes a layer-based editing model influenced by earlier image compositors used in film production at studios like Lucasfilm and visual effects houses such as Weta Digital; advanced selection tools comparable to those used in research at MIT; and color management workflows tied to standards from the International Color Consortium and hardware profiles by companies such as X-Rite. Tools include brushes, clone stamps, healing tools, pen tools with Bézier handles used in post-production by companies like Deluxe Entertainment, vector shape support interoperable with Adobe Illustrator, and 3D rudimentary features previously integrated from technologies associated with Autodesk. Automation and scripting support use languages and platforms that echo integrations with Windows PowerShell, AppleScript, and third-party SDKs from plugin developers like Nik Collection. Integration with cloud services and collaborative platforms reflects trends set by companies such as Microsoft and Dropbox.
Major releases followed a numeric and later Creative Cloud subscription model modeled after enterprise software transitions embraced by firms like Oracle and Microsoft. Notable era changes paralleled transitions in operating systems such as the shift from Classic Mac OS to macOS, and from Windows XP to later releases by Microsoft. Editions have included specialized bundles and suites comparable to Adobe Creative Suite and Creative Cloud offerings that assemble tools alongside Adobe Illustrator, Adobe InDesign, and Adobe Premiere Pro, mirroring integrated product strategies used by companies like Autodesk and Serif. Variants and companion apps appeared on mobile and web platforms, drawing on ecosystems from Apple iOS and Google Android, while enterprise licensing options reflected practices used by corporations like IBM and Accenture.
Native document storage uses a layered format supporting channels, vectors, and metadata, and interoperability with formats standardized by organizations like the Joint Photographic Experts Group, International Organization for Standardization, and World Wide Web Consortium. Support for raster formats such as JPEG, PNG, TIFF and RAW variants connects to camera manufacturers like Canon, Nikon, Sony, and Fujifilm through profiles and SDKs developed in collaboration with imaging firms such as Phase One and Hasselblad. Export and import pathways interface with print workflows governed by standards from the International Color Consortium and print houses like RR Donnelley, and with web standards used by companies such as Google and Mozilla.
Distribution shifted from boxed perpetual licenses sold through retailers like Best Buy and distributors such as Ingram Micro to a subscription-based model administered by Adobe Inc., reflecting broader software-as-a-service transitions similar to those undertaken by Microsoft with Office 365 and Autodesk with its subscription services. Licensing agreements interact with intellectual property regimes enforced by bodies such as the United States Copyright Office and trade organizations including the Business Software Alliance. Enterprise deployments and educational site licensing follow patterns used by universities such as Harvard and corporate IT departments at firms like Deloitte and PwC, often involving volume licensing and centralized deployment tools from Microsoft SCCM and JAMF for macOS.
Critical and commercial reception has been shaped by endorsements from professional communities including photojournalists at The New York Times, designers at Pentagram, and filmmakers at Warner Bros.; academic courses at institutions such as the Rhode Island School of Design and Royal College of Art incorporate it into curricula, while critics and activists have raised concerns about ethical implications related to manipulation in journalism and forensics as debated in forums influenced by organizations like the Society of Professional Journalists and the American Bar Association. The software's market position influenced competitive dynamics with vendors like Corel and open-source projects such as GIMP, and its tools have been cited in awards contexts like the Academy Scientific and Technical Awards and professional accolades from the American Institute of Graphic Arts.
Category:Raster graphics editors