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Across Entertainment

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Across Entertainment
NameAcross Entertainment
Native nameアクロスエンタテインメント
IndustryTalent agency
Founded2000
FounderSusumu Nakayama
HeadquartersTokyo, Japan
Key peopleSusumu Nakayama (President)
ProductsVoice actors, talent management, production coordination

Across Entertainment

Across Entertainment is a Tokyo-based Japanese talent agency specializing in voice actors, narrators, and related performers for anime, tokusatsu, video games, dubbing, and radio. The company manages a roster of seiyuu associated with television, theatrical, and digital media, and participates in casting and production coordination with studios, broadcasters, and game developers. Across has engaged with major industry players across the anime and gaming sectors, contributing performers to franchises, festivals, and recording projects.

History

Across Entertainment was established in 2000 in Tokyo during a period of expansion in the Japanese animation and videogame industries that included companies such as Studio Ghibli, Toei Animation, and Sunrise. Its founding coincided with the rise of prominent seiyuu-driven music careers linked to labels like King Records and Lantis, and the growth of multimedia franchises exemplified by Neon Genesis Evangelion and Pokémon. Throughout the 2000s, Across built relationships with broadcasters such as NHK, TV Tokyo, and Fuji Television while supplying talent for projects produced by studios including Bones, Madhouse, and A-1 Pictures. The agency weathered market shifts tied to the 2008 global financial crisis and the streaming era ushered in by platforms like Netflix and Amazon Prime Video (Japan), adjusting its talent management and contract models accordingly.

Across expanded its visibility during the 2010s when some of its clients performed theme songs and radio programs for series aired on networks such as TBS (Japan), and appeared at events including Comiket and AnimeJapan. The company continued to navigate the transition to digital distribution, engaging with game developers like Bandai Namco Entertainment, Square Enix, and Capcom for voice casting, and participating in dubbing assignments linked to Netflix Japan and foreign film distributors such as Toho International.

Corporate Structure and Operations

Across Entertainment operates as a privately held talent agency headquartered in Shinjuku, Tokyo Metropolis, with an organizational focus on artist management, casting coordination, and contractual negotiation. The agency's operations interface frequently with production committees comprising entities such as Kadokawa Corporation, Aniplex, and Bushiroad, and with recording studios like Nippon Columbia and Victor Entertainment. Its business model includes management fees, commission on work secured through partnerships with companies such as Sega, Koei Tecmo, and Sony Interactive Entertainment Japan, and merchandising collaborations involving licensors like Bandai.

Administrative functions within the company liaise with unions and industry groups, including interactions relevant to standards promoted by the Japan Actors Union and participation in events organized by trade bodies such as the Association of Japanese Animations. Across coordinates with casting directors who have worked on productions from studios including Gainax and Pierrot and with live event promoters who collaborate with venues like Nippon Budokan and Zepp Tokyo for stage and concert appearances.

Talent Roster

Across Entertainment represents a range of voice actors, narrators, and stage performers who contribute to anime, games, and dubbing. Its roster has included performers who worked on series with directors like Hayao Miyazaki, Hideaki Anno, and Shingo Natsume, and who have sung on singles released via labels such as Sony Music Entertainment (Japan). Talent have been cast in franchises including Mobile Suit Gundam, Final Fantasy, and Fate/stay night, and have participated in cross-media projects tied to companies like Marvel Comics (in Japanese dubs) and Disney properties distributed in Japan.

Individual clients have engaged in radio programs broadcast by stations such as Nippon Broadcasting System and FM Tokyo, appeared at conventions like Crunchyroll Expo (as international guests), and taken roles in tokusatsu productions connected to Toei Company. The roster also includes talent who perform narration for documentaries aired on NHK BS and voice work for pachinko machines produced by firms like SANKYO and KYORAKU.

Productions and Projects

Across Entertainment’s involvement in productions spans casting, talent management, and coordination for anime series, original video animations, video games, drama CDs, and dubbing for foreign films. The company has supplied actors for television anime broadcast on TV Asahi and MBS (TV station), and for game titles developed by studios including PlatinumGames and Level-5. Across has facilitated artist participation in music collaborations released by labels such as Avex Group and contributed voice talent for multimedia projects tied to Mobile Suit Gundam spin-offs, Dragon Quest adaptations, and smartphone games published by GREE and DeNA.

The agency arranges live appearances and promotional events at venues and festivals including Tokyo Game Show and Anime Expo, and coordinates with production committees for dubbing and localization work connected to distributors like Warner Bros. Japan and Universal Studios Japan.

Controversies and Criticism

Across Entertainment, like many talent agencies, has faced scrutiny over contract terms, talent working conditions, and management decisions reported in media outlets covering the voice acting industry such as Anime News Network and Oricon News. Criticism has arisen in connection with issues similar to broader industry debates involving agencies such as Aoni Production and 81 Produce regarding transparency in scheduling, profit shares from music and merchandise, and responses to allegations involving individual clients. Public disputes in the seiyuu sector have sometimes involved arbitration mechanisms and statements issued in coordination with legal representatives and industry bodies like the Japan Actors Union.

The agency’s handling of particular personnel changes and casting announcements has occasionally prompted commentary across social media platforms and fan communities, including discussions on networks like Twitter and forums such as 2channel, reflecting wider conversations about talent rights and agency accountability within Japan’s entertainment ecosystem.

Category:Japanese talent agencies