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QuickBASIC

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Parent: Visual Basic Hop 4
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QuickBASIC
NameQuickBASIC
ParadigmStructured programming, Imperative programming
DesignerMicrosoft
DeveloperMicrosoft
Released1985
Latest release version7.1 (MS-DOS), 1.0 (Mac OS)
Latest release date1990 (MS-DOS)
Influenced byGW-BASIC, BASICA, IBM BASICA
InfluencedVisual Basic, QB64, FreeBASIC
Operating systemMS-DOS, Mac OS, Windows 95
LicenseProprietary software

QuickBASIC. It is an integrated development environment and compiler for the BASIC programming language, developed by Microsoft for MS-DOS. First released in 1985, it represented a major evolution from earlier interpreters like GW-BASIC, offering a structured programming environment, a native-code compiler, and a powerful editor. Its development was closely tied to the rise of the IBM PC and its clones, becoming a staple for hobbyist and educational programming throughout the late 1980s and early 1990s.

History and development

The project originated within Microsoft as an effort to modernize BASIC for the burgeoning personal computer market, moving beyond the line-numbered, interpreted versions that shipped with MS-DOS. The first version, often called QuickBASIC 1.0, was released in 1985, building upon the foundation of IBM BASICA. Key figures at Microsoft, including the language's primary architect, were instrumental in its design. Subsequent versions, particularly the widely used QuickBASIC 4.5, added significant features like a full IDE, a linker, and support for larger programs. The final MS-DOS version, QuickBASIC 7.1, was repackaged as the Microsoft BASIC Professional Development System. A separate version was also created for the Apple Macintosh, demonstrating Microsoft's cross-platform strategy during that era.

Features and language characteristics

QuickBASIC introduced several structured programming constructs absent in earlier BASIC dialects, such as named subroutines and functions using the `SUB` and `FUNCTION` keywords, along with multi-line control flow statements like `IF...THEN...ELSE` and `SELECT CASE`. It supported user-defined data types (TYPE), which was a significant advancement. The language maintained strong backward compatibility with GW-BASIC, allowing most existing code to run, but encouraged a cleaner, procedural style. It featured a built-in native-code compiler that generated executables (`.EXE` files) directly, a dramatic performance improvement over interpreters. Support for graphics and sound was provided through statements that accessed the IBM PC's hardware, like VGA and the PC speaker.

Programming environment and tools

The IDE was a defining feature, combining a text editor, compiler, and debugger into a single, menu-driven application. The editor was context-aware, automatically capitalizing keywords and providing syntax checking. A significant tool was the Quick library system, which allowed programmers to compile subroutines into reusable libraries. The environment included a linker for building standalone applications and a debugger with features like breakpoints and single-stepping. For graphics development, it provided a utility called BC for more advanced debugging, and the environment itself could manage multiple modules, a precursor to larger project management seen in later tools like Microsoft Visual Studio.

Impact and legacy

QuickBASIC had a profound impact on a generation of programmers, serving as a gentle introduction to structured programming and software development on the IBM PC platform. It was widely used in computer science education and by hobbyists, creating a vast ecosystem of shareware and games. Its direct successor was Visual Basic, which adapted the BASIC syntax and rapid development philosophy for the Windows graphical user interface. The language's influence persists in modern, cross-platform projects like QB64 and FreeBASIC, which aim to maintain compatibility. Many professional developers at companies like Google and Microsoft cite it as their first programming language, underscoring its role in the history of personal computing.

Example code

A simple program demonstrates its structured syntax, using a `SUB` procedure for modularity and the `SCREEN` statement to set a VGA graphics mode. The `LINE` and `CIRCLE` commands directly manipulate the graphics display, a common practice for creating demos and simple games. This example would compile directly into an executable file that could run on any MS-DOS system with compatible hardware, showcasing the ease of deployment that contributed to its popularity among developers for the IBM PC.

Category:BASIC programming language family Category:Microsoft development tools Category:Programming languages created in 1985 Category:DOS software