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Ninth Art

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Ninth Art
NameNinth Art
Years active20th century–present
CountryPrimarily France, Belgium, and Japan
Major figuresHergé, Osamu Tezuka, Alan Moore, Marjane Satrapi

Ninth Art. The term "Ninth Art" is a designation, originating in Francophone cultural criticism, for the medium of comics and sequential art. It positions the form within a canonical hierarchy of arts, following established disciplines such as architecture, painting, and cinema. The classification emerged in the mid-20th century as critics and practitioners sought to legitimize comics as a serious artistic and literary pursuit, distinct from mere mass entertainment. This conceptual framing has been particularly influential in Europe, where the medium has long enjoyed significant cultural prestige.

Definition and origin of

the term The specific numerical ranking stems from an essay series titled "The Nine Arts" published in 1964 in the Belgian magazine Spirou by theorist Claude Beylie. Beylie formally assigned the ninth position to "bande dessinée," the French term for comics. This built upon earlier French discourse, notably by figures like Francis Lacassin, who championed comics as a "literary" art. The term gained institutional traction through its adoption by influential critics and organizations like the Angoulême International Comics Festival, which solidified its usage in academic and cultural circles. It is less commonly used in Anglophone contexts, where terms like "graphic novel" or "comics" prevail without such numerical taxonomy.

Characteristics and artistic scope

As a narrative and visual medium, it is fundamentally defined by the interdependent combination of illustration and text, arranged in a deliberate sequence of panels. Its artistic scope encompasses a vast spectrum, from humorous strips in newspapers to epic, novel-length works exploring complex themes. Key formal elements include panel layout, gutter transitions, lettering, and the specific stylistic interplay between drawing and writing. It uniquely synthesizes techniques from literature, cinematography, painting, and graphic design, creating a distinct language for storytelling. This allows creators to experiment with pacing, point of view, and symbolic visual metaphors in ways distinct from other arts.

Historical development and key movements

Its modern form coalesced in the late 19th and early 20th centuries with pioneers like Rodolphe Töpffer and the rise of newspaper supplements featuring series such as The Yellow Kid. The post-war era saw the rise of the "Franco-Belgian comics" tradition, exemplified by the clear-line style of Hergé in The Adventures of Tintin and the fantastical worlds of René Goscinny and Albert Uderzo in Asterix. Concurrently, Japan developed its own rich tradition of manga, revolutionized by Osamu Tezuka with works like Astro Boy. The latter half of the 20th century witnessed the underground comix movement in the United States, led by Robert Crumb, and the rise of the British alternative scene with 2000 AD and creators like Alan Moore. The late 20th and early 21st centuries are marked by the ascendancy of the graphic novel, with landmark works such as Art Spiegelman's Maus and Marjane Satrapi's Persepolis.

Notable creators and representative works

The medium boasts a vast pantheon of influential auteurs. From the Belgian comics school, masters include Hergé (The Adventures of Tintin), Edgar P. Jacobs (Blake and Mortimer), and André Franquin (Gaston Lagaffe). In France, Moebius co-founded the groundbreaking Métal Hurlant and created the Incal series with Alejandro Jodorowsky. The American comic book industry features seminal figures like Jack Kirby (co-creator of the Marvel Universe), Will Eisner (A Contract with God), and Frank Miller (The Dark Knight Returns). From manga, foundational artists include Osamu Tezuka (Phoenix), Rumiko Takahashi (Urusei Yatsura), and Hayao Miyazaki (Nausicaä). Contemporary literary graphic novelists include Chris Ware (Jimmy Corrigan), Daniel Clowes (Ghost World), and Alison Bechdel (Fun Home).

Cultural impact and critical reception

Its impact extends far beyond entertainment, influencing global pop culture, film, and fine art. Iconic characters like Superman, Batman, and Tintin have become global cultural symbols. Critically, the medium's journey from perceived juvenile ephemera to a respected art form is marked by pivotal moments such as the 1992 Pulitzer Prize awarded to Maus and the inclusion of graphic novels in academic curricula worldwide. Major institutions like the Louvre have hosted exhibitions dedicated to the form, and festivals like Angoulême International Comics Festival and Comic-Con International serve as major cultural hubs. While debates about its literary merit persist in some quarters, its capacity for profound autobiography, historical testimony, and sophisticated narrative is now widely recognized.

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