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League of Legends

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League of Legends
TitleLeague of Legends
DeveloperRiot Games
PublisherRiot Games
DirectorTom Cadwell
DesignerSteve Feak
EngineProprietary engine
ReleasedNA, October 27, 2009
GenreMultiplayer online battle arena
ModesMultiplayer

League of Legends. It is a multiplayer online battle arena video game developed and published by Riot Games. Inspired by the custom map Defense of the Ancients for Warcraft III: Reign of Chaos, the game was released for Microsoft Windows and macOS in 2009. Players, known as "Summoners," control a "Champion" with unique abilities and battle against a team of other players or computer-controlled champions, with the primary goal being to destroy the opposing team's "Nexus," a structure located within their base.

Gameplay

Matches are played on the primary map, Summoner's Rift, where two teams of five players compete across three lanes defended by turrets and waves of computer-controlled minions. Champions gain power by earning experience points and gold to purchase items, with progression capped by a maximum level. The game features a vast roster of champions, each fulfilling distinct roles such as Marksman, Mage, or Tank, and belonging to regions like Demacia or Noxus. Strategic elements include controlling neutral objectives like the Baron Nashor and Dragons, which grant powerful team-wide buffs. Other permanent game modes include the faster-paced Howling Abyss map for All Random All Mid matches and the rotating game mode.

Development and release

The game was conceived by Brandon Beck and Marc Merrill, who founded Riot Games in 2006. Key early developers included designers Steve Feak and Tom Cadwell, veterans of the Defense of the Ancients community. Development aimed to create a standalone title that refined the MOBA genre, addressing technical and accessibility issues present in its predecessors. The game entered a lengthy closed beta in 2009 before its official release in October of that year. Post-launch, Riot adopted a "games as a service" model, continuously updating the game with new champions, visual and gameplay updates, and balance changes through patches. The game's original soundtrack and audio design were crafted by composers like Christian Linke.

Esports

The game has one of the largest and most structured professional esports ecosystems in the world. The premier annual international tournament is the League of Legends World Championship, organized by Riot Games. Major regional leagues include the League of Legends Championship Series in North America, the League of Legends European Championship, and the League of Legends Champions Korea. Famous professional players and teams, such as Faker of T1 and Uzi, have achieved global recognition. The esports scene is governed by bodies like the Asian Electronic Sports Federation and has been featured in major multi-sport events such as the Asian Games. Broadcasting partners include ESPN and Twitch.

Cultural impact

The game has significantly influenced internet and gaming culture, spawning numerous memes, fan communities, and a vast amount of user-generated content. It inspired the creation of the virtual pop group K/DA, which featured in-game champions and released music videos that broke records on YouTube. The franchise expanded into other media, including the animated series *Arcane* on Netflix, which won a Primetime Emmy Award. The game's universe is further explored through comic books published by Marvel Comics and a growing catalog of original music. Its characters and lore are central to events like the annual Worlds anthem release and in-game narrative events.

Reception and legacy

Upon release, the game received generally positive reviews from critics at outlets like IGN and GameSpot, who praised its accessibility and strategic depth while critiquing its steep learning curve and community toxicity. It went on to receive numerous awards, including accolades at The Game Awards and Golden Joystick Awards. The game is credited with popularizing the free-to-play model supported by microtransactions for cosmetic items, fundamentally influencing the broader video game industry. It spawned a massively successful franchise that includes other games like Teamfight Tactics and Legends of Runeterra, and established Riot Games as a major force in gaming. Its enduring popularity has cemented it as one of the most-played and most-watched video games of all time.

Category:2009 video games Category:Multiplayer online battle arena games Category:Windows games