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Fortnite

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Fortnite
TitleFortnite
DeveloperEpic Games
PublisherEpic Games
DirectorDonald Mustard
EngineUnreal Engine
ReleasedSave the World, July 25, 2017, Battle Royale, September 26, 2017, Creative, December 6, 2018
GenreSurvival game, battle royale game, sandbox game
ModesMultiplayer

Fortnite. Developed by Epic Games and first released in 2017, it is a multifaceted online video game that initially launched with its cooperative survival game mode, Save the World, before achieving global phenomenon status with its free-to-play battle royale game component. The game is built on Unreal Engine and is distinguished by its colorful, cartoonish art style and signature construction mechanics, allowing players to build structures from gathered resources. Its subsequent Creative mode provided players with tools to design their own islands and game experiences, further expanding its ecosystem and cementing its place as a dominant force in the industry.

Gameplay

The core experience revolves around the last-player-standing battle royale game format, where 100 players compete on a large, ever-changing map. Players can utilize a vast arsenal of weapons, from standard assault rifles to exotic mythic weapons, and employ unique mobility items like the Grapple Glove or Launch Pad. A defining mechanic is the ability to harvest materials like wood, stone, and metal to construct defensive forts, ramps, and towers, adding a strategic layer of base building uncommon in the genre. The map is periodically altered by live events, such as the Butterfly Event or the The End event, and features collaborations with franchises like Marvel, Star Wars, and Dragon Ball. Other modes include the cooperative, zombie-fighting Save the World and the user-generated content playground of Creative.

Development

The project was conceived by Epic Games founder Tim Sweeney and led by creative director Donald Mustard. Development began around 2011 under the internal codename "Save the World," initially envisioned as a blend of Minecraft-style building and Left 4 Dead-inspired cooperative survival. Following the success of PlayerUnknown's Battlegrounds, the team rapidly developed a battle royale game spin-off, which entered early access in September 2017. The game's technical foundation is the proprietary Unreal Engine, which is continually updated to support its massive scale and frequent content releases. Key updates, such as the introduction of the Chapter 2 map and the shift to a seasonal narrative model, have been central to its long-term evolution, with the development team frequently engaging with the community on platforms like Reddit and Twitter.

Cultural impact

It has transcended gaming to become a major popular culture hub, most notably through its in-game concert series that featured performances by artists like Travis Scott, Ariana Grande, and Marshmello, attracting tens of millions of concurrent viewers. Its collaboration model has led to crossovers with an unprecedented range of properties, including NFL, NBA, Marvel Comics, DC Comics, and Star Wars, effectively making its island a digital metaverse for brand interaction. The game's dances, such as the "Floss," have entered mainstream consciousness, being performed on shows like Saturday Night Live and by athletes in the Premier League. It has also faced scrutiny and legal disputes, notably a high-profile lawsuit between Epic Games and Apple Inc. over app store policies, and has been discussed in governmental hearings regarding player addiction.

Esports

The competitive scene is organized around the Fortnite Champion Series (FNCS), which offers multimillion-dollar prize pools and culminates in an annual Fortnite World Cup. The inaugural 2019 Fortnite World Cup at Arthur Ashe Stadium in New York City awarded a $3 million grand prize to solo champion Kyle "Bugha" Giersdorf. Professional players and streamers like Tyler "Ninja" Blevins, Turner "Tfue" Tenney, and Jaden "Wolfiez" Ashman have gained celebrity status through their success. Major tournaments are often broadcast on platforms like Twitch and YouTube, with broadcasts featuring commentary from personalities like Lachlan Power and Sund0wn. The competitive rulesets and map pools are frequently adjusted by Epic Games to maintain balance, often informed by feedback from professional organizations like Team SoloMid and FaZe Clan.

Monetization

The primary revenue model is the free-to-play battle pass system, a tiered subscription that rewards players with cosmetic items like character skins, gliders, and pickaxe harvesting tools for completing in-game challenges. Direct purchases can be made in the in-game Item Shop using V-Bucks, the virtual currency also obtainable through the Save the World mode. A significant portion of revenue comes from exclusive collaboration bundles, such as those with Marvel or Naruto, and from the creator economy enabled by the Support-A-Creator program. The game's economy was central to the Epic Games v. Apple lawsuit, which challenged the standard commission rates of the App Store and Google Play.

Category:2017 video games Category:Battle royale games Category:Epic Games games Category:Video games developed in the United States Category:Unreal Engine games