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Cinebench

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Cinebench
NameCinebench
DeveloperMaxon
Released0 2003
GenreBenchmarking software
LicenseProprietary software

Cinebench. Cinebench is a cross-platform benchmarking tool developed by Maxon to evaluate the performance of a system's CPU and GPU under a demanding rendering workload. It utilizes the same Cinema 4D engine employed by professionals in the visual effects and CGI industries, providing a standardized test for comparing hardware. The software has become a widely recognized and trusted utility within the tech press, overclocking communities, and PC building circles for assessing real-world computational power.

Overview

Originally derived from the animation software Cinema 4D, Cinebench was created by Maxon to provide a consistent measure of processing capability. It simulates a complex 3D scene render, stressing all available CPU cores and threads to gauge multithreaded performance. The tool's adoption was accelerated by its use in major hardware reviews from publications like Tom's Hardware, AnandTech, and PCWorld. Its relevance extends to professionals evaluating workstations for tasks in Autodesk Maya, Blender, and Adobe After Effects.

Features and Functionality

The primary test, the CPU benchmark, renders a detailed scene featuring Chester the Raccoon, a character from the Cinema 4D demo reel. It measures performance in both single-core and multi-core modes, providing insight into scalability for software rendering tasks. The GPU benchmark, introduced in later versions, assesses OpenGL and, more recently, Redshift-based performance by manipulating a large collection of polygons and textures. The software supports advanced instruction sets like AVX2 and can leverage technologies from Intel and AMD, such as Hyper-Threading and Simultaneous Multithreading.

Scoring and Benchmarks

Scores are presented in points (pts), with higher numbers indicating better performance. The result is a composite of the total render time, allowing for direct comparisons between different processors like the Intel Core series and AMD Ryzen series. Published results from organizations like UL Benchmarks (makers of 3DMark) and SiSoftware often contextualize Cinebench scores within broader performance landscapes. These scores are critical data points for events like the International Supercomputing Conference and rankings on enthusiast databases like HWBOT.

Version History

Early versions, such as Cinebench 2003, were based on Cinema 4D R8. A significant update arrived with Cinebench R15, which updated the render engine and test scene. The release of Cinebench R20 moved to a larger, more modern rendering test that placed greater emphasis on AVX workloads, disadvantaging older architectures. The current version, Cinebench 2024, represents a major overhaul, shifting from OpenGL to the Redshift engine for GPU testing and requiring Windows 11 or macOS 10.14.6 as a minimum, reflecting modern API and operating system demands.

Reception and Impact

Cinebench is routinely praised by editors at Ars Technica, Gamers Nexus, and Linus Tech Tips for its repeatability and relevance to content creation workflows. Its influence is evident in the marketing materials of NVIDIA, Intel, and AMD, who frequently cite its scores in product launches for components like the GeForce RTX and Ryzen Threadripper. The benchmark has shaped purchasing decisions for systems used in studios like Industrial Light & Magic and Weta Digital, and its scores are a staple in the analysis of Moore's law and generational performance gains within the semiconductor industry.

Category:Benchmarking software Category:Maxon Category:2003 software