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BitTorrent

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BitTorrent
NameBitTorrent
DeveloperBram Cohen
Released02 July 2001
Programming languagePython
Operating systemCross-platform
GenrePeer-to-peer, File sharing
LicenseMIT License

BitTorrent. It is a communication protocol designed for efficient peer-to-peer file sharing across the internet, conceived by programmer Bram Cohen in 2001. The protocol decentralizes distribution by having participants, known as peers, simultaneously download and upload pieces of a file from each other, rather than from a single source server. This architecture significantly reduces the burden on original distributors and can increase overall transfer speeds as more users join a "swarm."

History

The protocol was first conceptualized and implemented by Bram Cohen in April 2001, with a public debut at the CodeCon conference. The first mainline client was written in Python and released to the public on July 2, 2001. Its development was influenced by earlier file-sharing networks like Napster and Gnutella, but aimed to solve problems of scalability and fairness. The technology gained rapid adoption within communities such as Linux distributors and the nascent open-source software movement. By 2004, the protocol's popularity led to the founding of BitTorrent, Inc., a company intended to manage its commercial development. Key events in its evolution include the publication of its official specification and the creation of the μTorrent client, known for its efficiency.

Technical details

At its core, the protocol operates using a torrent file, a small file containing metadata about the files to be shared and information about the tracker, the central server that coordinates the swarm. Peers communicate using a protocol built atop TCP. Files are divided into small pieces, typically 256 KB or 512 KB in size, which are downloaded in a non-sequential order based on rarest first algorithm to optimize swarm health. The protocol encryption was later introduced to help circumvent ISP throttling. Clients implement mechanisms like choking and tit-for-tat to incentivize uploading and prevent freeloading. The Distributed Hash Table (DHT) and Peer Exchange (PEX) features allow for trackerless operation.

The protocol itself is legal and has many legitimate uses, such as distributing large open-source software projects, public domain films, and content from entities like Blizzard Entertainment and Facebook. However, its efficiency has made it a predominant tool for the unauthorized sharing of copyrighted material, including movies, music, and software. This has led to numerous legal battles and enforcement actions by organizations like the MPAA and the RIAA. Landmark cases, such as MGM Studios, Inc. v. Grokster, Ltd., have established legal precedents regarding secondary liability for copyright infringement. Authorities in various countries, including the United States Department of Justice, have targeted major indexing sites like The Pirate Bay.

Impact and adoption

The protocol revolutionized digital content distribution by drastically reducing bandwidth costs for publishers of large files. It has been widely adopted by major technology companies; for instance, Twitter uses it for server deployment, and Facebook has used it for synchronizing code across data centers. It is instrumental for distributing Linux distributions such as Ubuntu and for delivering game updates for titles like World of Warcraft. By some estimates, it has consistently accounted for a significant percentage of total global Internet traffic. Its model of cooperative distribution has influenced the design of other systems, including the IPFS and several blockchain data-sharing protocols.

Several technologies and networks have been built upon or inspired by the protocol's principles. The μTorrent client remains one of the most popular implementations. The BitTorrent, Inc. developed related applications like BitTorrent Sync (now Resilio Sync). The WebTorrent specification allows the use of the protocol within web browsers using WebRTC. The Tribler project is a client focused on anonymity. Other significant peer-to-peer systems that emerged in a similar era or for similar purposes include eDonkey, Kazaa, and LimeWire. The underlying concepts also find resonance in modern CDN technologies and distributed computing frameworks.

Category:File sharing Category:Internet protocols Category:Peer-to-peer computing