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ACM SIGCHI

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ACM SIGCHI
NameACM SIGCHI
Founded0 1982
FocusHuman–computer interaction
ParentAssociation for Computing Machinery
Websitehttps://sigchi.org

ACM SIGCHI. It is the premier international society for professionals, academics, and students who are interested in human–computer interaction, user experience, and related fields. As a special interest group of the Association for Computing Machinery, it serves as a global nexus for research and practice in how people design, evaluate, and use interactive technologies. Its mission encompasses advancing the study and practice of HCI through conferences, publications, community development, and the recognition of excellence.

History

The group's origins are intertwined with the emergence of HCI as a distinct discipline in the late 1970s and early 1980s. Key early figures like Stuart K. Card, Thomas P. Moran, and Allen Newell, authors of the seminal text The Psychology of Human-Computer Interaction, were instrumental in defining the field's research agenda. The formation was formally approved, with initial leadership provided by co-chairs John D. Gould and John T. Richards. Early activities were closely associated with the CHI conference, which began in 1982 in Gaithersburg, Maryland, organized by the National Bureau of Standards. This gathering quickly evolved from a small workshop into the central annual event for the community, solidifying its role as the primary forum for presenting groundbreaking work from institutions like Xerox PARC, MIT Media Lab, and Stanford University.

Organization and governance

The group operates under the umbrella of the Association for Computing Machinery and is governed by an elected executive committee, which includes a chair, vice-chairs, and other officers. This committee is responsible for strategic direction, financial oversight, and liaising with the parent organization. Key operational areas are managed by dedicated volunteers overseeing portfolios such as conferences, publications, chapters, and diversity initiatives. A network of local chapters, such as those in Tokyo, London, and Bangalore, fosters regional community engagement. The governance structure also includes various standing committees and task forces that address long-term initiatives, often in collaboration with other entities like the IEEE Computer Society.

Activities and conferences

Its flagship event is the annual CHI conference, typically held in locations such as Hawaii, Montreal, or Yokohama, which attracts thousands of attendees for paper presentations, courses, and interactive exhibits. It also sponsors or co-sponsors numerous other specialized conferences, including DIS (Designing Interactive Systems), CSCW (Computer Supported Cooperative Work), UIST (User Interface Software and Technology), and MobileHCI. Beyond conferences, it supports a wide range of activities including doctoral consortia, student research competitions, and workshops that address emerging topics like accessible computing and human-robot interaction. These events often partner with industry leaders such as Google, Microsoft Research, and Apple Inc..

Publications

It oversees several prestigious academic publication venues that are central to the HCI literature. The most prominent is the journal ACM Transactions on Computer-Human Interaction (TOCHI). It also publishes conference proceedings for its major events, such as the CHI Conference on Human Factors in Computing Systems Proceedings, which are included in the ACM Digital Library. Furthermore, it supports the dissemination of work through affiliated publications like those from the CSCW conference and the Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT). These publications are critical resources for researchers at universities worldwide, including Carnegie Mellon University and the University of Washington.

Special Interest Groups (SIGs)

While itself a special interest group of the Association for Computing Machinery, it fosters smaller, focused communities through its internal "Communities" structure, which functions similarly to SIGs. These communities are organized around specific sub-disciplines or methodologies, such as design, interaction techniques, and sustainability. They manage activities like specialized workshops, conference tracks, and online forums. These groups often collaborate with other ACM entities, such as ACM SIGGRAPH on topics related to computer graphics and interaction or ACM SIGSOFT on software engineering for usability. This structure allows for deep dives into niche areas while maintaining connection to the broader HCI community.

Awards and recognition

It administers a comprehensive awards program to honor significant contributions to the field. The highest honor is the CHI Academy, which inducts individuals for their lifetime achievements. Other major awards include the SIGCHI Lifetime Research Award, the SIGCHI Lifetime Practice Award, and the SIGCHI Lifetime Service Award. It also presents best paper awards at its conferences, such as the CHI Best Paper Award, and recognizes early-career researchers with the SIGCHI Outstanding Dissertation Award. Notable recipients of these honors include pioneers like Ben Shneiderman, Terry Winograd, and Lucy Suchman, whose work has fundamentally shaped the study of human-computer interaction.

Category:Association for Computing Machinery special interest groups Category:Human–computer interaction organizations